cs.AI updates on arXiv.org 06月10日 00:39
The Bakers and Millers Game with Restricted Locations
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本文研究了顾客和商家之间的战略选址选择问题,被称为“面包师和磨坊主博弈”。在广义设置下,磨坊主可以自由选择地点建立磨坊,而面包师则受到选址限制。为了获得最佳议价能力,面包师希望选择有众多磨坊主购买面粉且竞争较少的位置。同样,磨坊主则倾向于选择有众多面包师且竞争对手较少的位置。研究考察了位置限制对博弈性质的影响,证明了即使在受限设置下,也能通过高效算法找到均衡解,且计算出的均衡解近似最优社会福利。该模型扩展了享乐博弈,增加了选址功能,允许自然限制可能形成的联盟,并推广了简单对称的分数享乐博弈。

🍞博弈模型的核心:该研究关注“面包师和磨坊主博弈”,探讨了顾客和商家如何进行战略性选址。

🏭选址策略分析:面包师希望选择靠近多家磨坊的位置以获得面粉,同时减少竞争;磨坊主则希望选择靠近多家面包师的位置,以增加销售额。

⚖️位置限制的影响:研究表明,即使在存在选址限制的情况下,通过高效算法也能找到均衡解,并且该均衡解接近最优社会福利。

💡模型创新与应用:该模型在享乐博弈中引入了选址功能,允许限制可能形成的联盟,并推广了分数享乐博弈,为商业和产品设计提供了参考。

arXiv:2501.05334v2 Announce Type: replace-cross Abstract: We study strategic location choice by customers and sellers, termed the Bakers and Millers Game in the literature. In our generalized setting, each miller can freely choose any location for setting up a mill, while each baker is restricted in the choice of location for setting up a bakery. For optimal bargaining power, a baker would like to select a location with many millers to buy flour from and with little competition from other bakers. Likewise, a miller aims for a location with many bakers and few competing millers. Thus, both types of agents choose locations to optimize the ratio of agents of opposite type divided by agents of the same type at their chosen location. Originally raised in the context of Fractional Hedonic Games, the Bakers and Millers Game has applications that range from commerce to product design. We study the impact of location restrictions on the properties of the game. While pure Nash equilibria trivially exist in the setting without location restrictions, we show via a sophisticated, efficient algorithm that even the more challenging restricted setting admits equilibria. Moreover, the computed equilibrium approximates the optimal social welfare by a factor of at most $2\left(\frac{e}{e-1}\right)$. Furthermore, we give tight bounds on the price of anarchy/stability. On the conceptual side, the location choice feature adds a new layer to the standard setting of Hedonic Games, in the sense that agents that select the same location form a coalition. This allows to naturally restrict the possible coalitions that can be formed. With this, our model generalizes simple symmetric Fractional Hedonic Games on complete bipartite valuation graphs and also Hedonic Diversity Games with utilities single-peaked at 0. We believe that this generalization is also a very interesting direction for other types of Hedonic Games.

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选址策略 博弈论 社会福利 均衡解
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