少点错误 2024年07月06日
D&D.Sci: Whom Shall You Call?
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你继承了一座闹鬼的庄园,你需要从六个不同的驱魔组织中选择最合适的来驱除 23 个幽灵。每个驱魔组织都有不同的价格和限制条件,你需要根据历史数据分析每个驱魔组织的驱魔能力和收费情况,并制定最优的驱魔计划,以最少的资金驱除所有幽灵。

👻 **驱魔困境:** 你继承了一座闹鬼的庄园,需要驱除 23 个幽灵。

💰 **预算有限:** 你只有 70000sp 的资金,需要谨慎选择驱魔组织以节省开支。

📊 **数据分析:** 你拥有所有驱魔组织的历史数据,包括驱魔效果和收费情况,需要分析这些数据来预测驱魔成本。

🤝 **组织限制:** 每个驱魔组织都有不同的限制条件,例如地域限制、收费规则、驱魔数量限制等等。你需要根据这些限制条件来制定驱魔计划。

🧠 **策略制定:** 你需要根据数据分析结果和组织限制条件,选择最合适的驱魔组织来驱除每个幽灵,并尽可能节省资金。

🏆 **最佳选择:** 最终目标是制定一个最优的驱魔计划,以最少的资金驱除所有幽灵。

Published on July 5, 2024 8:53 PM GMT

This is a D&D.Sci scenario: a puzzle where players are given a dataset to analyze and an objective to pursue using information from that dataset.

Intended Difficulty: Average

Good news! After an interminable period of waiting for lawyers to finish arguing over the will, you’ve inherited your great-uncle’s sprawling country estate.

Bad news! As you might expect, the estate is super haunted. And from the results you get from applying your (perfectly reliable, standard-issue) Paranormal Phenomenon Evaluation Kit, several of the twenty-three(!) malevolent entities making the place unlivable seem like they’re on the more troublesome end of the spectral spectrum.

Good news! Your new grounds aren’t in the territory of any specific exorcist group, which means that – unlike the hoi polloi – you get to choose which of the six nearby organisations you want to hire to banish each creature, without running afoul of their intricate web of mutual non-compete agreements. While it’s a given that every exorcist eventually gets their ghost, being able to choose the cheapest still matters: your liquid assets currently total only 70000sp, and you’d really rather have some money left over for throwing lavish parties.

Bad news! Another thing all the exorcists agree on is not quoting prices in advance; apparently, the quantities of resources expended in exorcisms are sufficiently unpredictable that their practitioners uniformly insist on only naming their fees after they’ve done the work.

Good news! You’ve successfully pulled records for all the local exorcist groups detailing what PPEK results they got from each of their targets over the last few years, as well as how much they ended up charging for each job. And because things change so slowly in the exorcist world – and spirits in one territory tend to be no more (or differently) troublesome than those in another – you can be confident that trends deduced from these will apply to the horrors haunting your new home.

Bad news! In addition to their (literally and figuratively) arcane rules about territory and prices, several of the exorcist groups have all-too-human arbitrary constraints: the Spectre Slayers and the Entity Eliminators hate each other to the point that hiring one will cause the other to refuse to work for you, the Poltergeist Pummelers are too busy to perform more than three exorcisms for you before the start of the social season, and the Demon Destroyers are from far enough away that – unless you eschew using them at all – they’ll charge a one-time 400sp fee just for showing up.

Good news! Your noble blood and scientific acumen definitely[1] qualify you to select the best[2] banisher for each wayward spirit. Whom shall you call?


I’ll post an interactive you can use to test your choices, along with an explanation of how I generated the dataset, sometime on Wednesday 17th July. I’m giving you twelve days, but the task shouldn’t take more than an evening or two; use Excel, R, Python, Spider Senses, or whatever other tools you think are appropriate. Let me know in the comments if you have any questions about the scenario.

If you want to investigate collaboratively and/or call your choices in advance, feel free to do so in the comments; however, please use spoiler blocks or rot13 when sharing inferences/strategies/decisions, so people intending to fly solo can look for clarifications without being spoiled.
 

  1. ^

    probably[3]

  2. ^

    cheapest[4]

  3. ^

    hopefully

  4. ^

    . . . in expectation, anyway



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D&D.Sci 驱魔 幽灵 数据分析 策略制定
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