少点错误 02月16日
Celtic Knots on Einstein Lattice
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本文探讨了在爱因斯坦瓷砖上绘制凯尔特结的尝试。作者受到Einstien lattice的启发,尝试在这种特殊的、永不重复的平面瓷砖上创建凯尔特结图案。文章详细描述了使用从维基百科获得的爱因斯坦瓷砖,并将其分解为六边形的四分之三。由于瓷砖的13条边和瓷砖的连接方式带来的问题,作者提出了一种解决方案,即仅在接触六边形分隔线的面上放置线条。最终,作者展示了使用这些连接器以半随机方式平铺平面的结果,并分享了相关的SVG文件供他人尝试。

💡灵感来源:作者受到Shankar Sivarajan的建议,开始探索在爱因斯坦瓷砖上绘制凯尔特结的可能性,这种瓷砖的特殊之处在于其平铺方式永不重复。

🧩瓷砖分解与问题:作者使用的爱因斯坦瓷砖可以分解为六边形的四分之三,但瓷砖的13条边以及瓷砖连接时可能出现的角对角接触问题,给绘制凯尔特结带来了挑战。

🔗解决方案与连接器:为了解决上述问题,作者提出仅在接触六边形分隔线的面上放置线条,并设计了一套连接器方案,确保每个入口点都可以连接到除自身之外的任何出口,从而形成独特的瓷砖组合。

🎨平铺结果与感受:作者使用这些瓷砖以半随机的方式平铺平面,得到了奇特的图案。虽然平铺过程不如六边形那样流畅,但作者对最终的“三叶草”图案表示喜欢,并分享了SVG文件供他人尝试。

Published on February 16, 2025 3:56 PM GMT

I recently posted about doing Celtic Knots on a Hexagonal lattice ( https://www.lesswrong.com/posts/tgi3iBTKk4YfBQxGH/celtic-knots-on-a-hex-lattice ).

There were many nice suggestions in the comments. @Shankar Sivarajan suggested that I could look at a Einstien lattice instead, which sounded especially interesting. ( https://en.wikipedia.org/wiki/Einstein_problem . )

The idea of the Einstein tile is that it can tile the plane (like a hexagon or square can), but it does so in a way where the pattern of tiles never repeats.

The tile I took from Wikipedia looks like this:

On the left is the full tile. On the right is a way of decomposing it into four-thirds of a hexagon. 

For some reason I think of it as a lama. On the left top is its head, facing left. On tie right top its its tail. The squarish bit coming down is the legs.

First problem: the tile has 13 sides. So if we run a string into/out of every edge we are going to have a loose end. Second problem, sometimes a face in the tiling touches a corner:

Image from Wikipedia. In the pink circle the face of the red tile connects to a corner between the orange and white ones. This is a problem, if we had a string going off that edge of the red tile it would get split.

The solution is to identify a subset of the edges to put strings on, where this will never happen. The hex grid underlay on Wikipedia reveals a strategy - take only those facets touching a hexagon separator line. IE for each of the 4 thirds of a hexagon, the two long edges of those third pieces, are used. This gives 6 total per tile (an even number, woo!), meaning that the connectors joining each in/out to each other fill this table:

(Each entry point can connect to any exit except itself.)

Notice that a couple of the ropes trespass slightly outside the tile. This seems like it will be fine, if it does touch a rope in another tile it can just go over or under it.

Combining these connectors every possible way we get this tile set:

 

Pretty weird looking.

Using them to semi-randomly tile the plane using the pattern from Wikipedia we get something as weird as might be expected:

I like the "clover" that formed in the middle of the design.

One big downside compared to hexagons is I can't just put tiles down fluently, while concentrating on the aesthetics. After picking up a tile to use I typically spend 20+ seconds rotating and mirroring it while consulting the mapping scheme, before finally working out how it goes in. At that point I could do similar for a different tile and then pick the one that looked better, but my patience did not stretch so far as that. I am getting faster, and putting the map underneath helps, but its still not an effortless process like with hexagons.

Using copies of just one tile again and again is still chaotic looking, barring the obvious counter-example:

I added all this stuff to the shared folder(as inkscape .svg files) in case anyone wanted a play with the tiles. https://drive.google.com/drive/folders/1BS42moNocDLIwFGeEAESK0ttX4CANo-5 



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爱因斯坦瓷砖 凯尔特结 Einstien lattice 平面平铺 数学艺术
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