Clearer Thinking with Spencer Greenberg 2024年07月17日
Behavior Change and Interpersonal Connection (with Ting Jiang)
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本文探讨了行为科学家丁江如何将她的知识应用于个人生活,以及我们行为的自觉与自动比例。文章还讨论了我们诊断行为问题的科学性不足,内省在行为改变中的重要性,以及在没有精确量化测量下行为是否可以改变。丁江博士提出了通过故事鼓励行为改变的见解,并分享了在疫情期间与他人建立联系的新方法。

📚 行为科学家的自我应用:丁江博士将实验经济学知识应用于开发科学为基础的游戏,如“健康金钱”游戏,以培养更好的消费和储蓄习惯。

🤔 行为的自觉与自动:文章探讨了我们的行为中有多少是经过深思熟虑的,有多少是自动发生的,以及如何区分这两者。

💡 诊断行为问题的科学性:我们往往缺乏科学方法来诊断行为问题,这可能导致我们无法有效地解决问题。

🧘 内省与行为改变:内省在行为改变中扮演着重要角色,但文章也探讨了在没有精确量化(如幸福感或冥想进步)的情况下,行为改变是否可能。

📢 故事与行为改变:丁江博士提出,使用故事可以作为一种强有力的工具来鼓励人们改变行为,尤其是在难以量化的领域。

Read the full transcript here.

How does a behavioral scientist apply her knowledge to her own life? What fraction of our behaviors are deliberative, and what fraction are automatic? In what ways are we insufficiently scientific in our attempts to diagnose behavior problems? To what extent is introspection important for behavior change? Can behavior change take place without relatively accurate quantification and measurement? (For example, we know exact values for our bank account balance or our weight on the scale, but we don't know exact values for our level of happiness or how much progress we've made in meditation. To encourage behavior change in those more nebulous domains, is it useful to assign numbers to everything?) Can (and should) "sacred" things be quantified? What's the difference between customs and norms? Why do we often fail to generalize our own skills from one domain to other domains? How can we use stories to encourage behavior change? What are some new and different ways of connecting with others, especially during a pandemic? How can everyday items or events be tweaked to encourage behavior change?

Ting Jiang is a global expert and thought leader in behavioral change and innovation. She received her Ph.D. in Experimental Economics but publishes findings across a broad range of disciplines. For the past 5 years, until January 1st, 2021, she served as a principal at Dan Ariely's behavioral science lab at Duke University, during which she led projects globally helping diverse organizations, companies, and tech startups to improve the behavioral uptake and retention of programs and products. The work she is most proud of is her own attempt to develop various science-based games for behavioral change, including a board game called "Healthy Money" for forming better spending and saving habits. Most recently, she's been calling for a collective reflection on whether the world is currently in the dark ages of human flourishing despite our advancement in tech and natural sciences. Find out more about her here.

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行为科学 行为改变 丁江博士 内省 故事讲述
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