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CyGATE: Game-Theoretic Cyber Attack-Defense Engine for Patch Strategy Optimization
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本文提出了一种名为CyGATE的网络安全博弈框架,通过结合大型语言模型和检索增强生成技术,实现动态战术选择和补丁优先级排序,有效应对现代网络攻击。

arXiv:2508.00478v1 Announce Type: cross Abstract: Modern cyber attacks unfold through multiple stages, requiring defenders to dynamically prioritize mitigations under uncertainty. While game-theoretic models capture attacker-defender interactions, existing approaches often rely on static assumptions and lack integration with real-time threat intelligence, limiting their adaptability. This paper presents CyGATE, a game-theoretic framework modeling attacker-defender interactions, using large language models (LLMs) with retrieval-augmented generation (RAG) to enhance tactic selection and patch prioritization. Applied to a two-agent scenario, CyGATE frames cyber conflicts as a partially observable stochastic game (POSG) across Cyber Kill Chain stages. Both agents use belief states to navigate uncertainty, with the attacker adapting tactics and the defender re-prioritizing patches based on evolving risks and observed adversary behavior. The framework's flexible architecture enables extension to multi-agent scenarios involving coordinated attackers, collaborative defenders, or complex enterprise environments with multiple stakeholders. Evaluated in a dynamic patch scheduling scenario, CyGATE effectively prioritizes high-risk vulnerabilities, enhancing adaptability through dynamic threat integration, strategic foresight by anticipating attacker moves under uncertainty, and efficiency by optimizing resource use.

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网络安全 博弈论 大型语言模型 动态威胁响应 CyGATE框架
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