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Not (just) seeing red: Virtual Boy emulator adds full color support
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文章介绍了虚拟男孩游戏在经典游戏机模拟器中的色彩重绘,增加了色彩,改善了90年代任天堂的失败实验,并提供了欣赏官方虚拟男孩游戏和自制的理由。

Here at Ars, we're big fans of classic console emulators that go beyond providing perfect re-creations to those that actually improve on original hardware with new features we could only dream of as kids. So we were excited when we recently stumbled on a Reddit post that shows a full Super Game Boy-esque color palette added to the usual shades of red and black found in Virtual Boy Wario Land.

After experiencing colorized Virtual Boy emulation for ourselves (and grabbing the sample screenshots you can see in this piece), we were struck by just how much a splash of color adds new life to Nintendo's failed '90s experiment (which Ars' own Benj Edwards has written about extensively). Going beyond the usual red-and-black graphics helps to highlight the artistry in the small selection of official Virtual Boy games and provides a great excuse to check out the system's surprisingly vibrant homebrew scene.

Red in the face

Nintendo famously chose to use a line of (then cheap and abundant) red LEDs for the Virtual Boy's stereoscopic display, leading to its iconic monochromatic color palette. While the handful of '90s Virtual Boy developers did their best under this limitation, the hardware's red-on-black graphics have aged even worse than the often muddy grayscale found on the original Game Boy.

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虚拟男孩 色彩重绘 游戏模拟 任天堂
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