cs.AI updates on arXiv.org 07月30日 12:11
Project Patti: Why can You Solve Diabolical Puzzles on one Sudoku Website but not Easy Puzzles on another Sudoku Website?
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本文提出两种新方法评估数独难度,通过分析超过千个数独谜题,构建统一难度评级系统,与网站标注难度水平高度一致。

arXiv:2507.21137v1 Announce Type: new Abstract: In this paper we try to answer the question "What constitutes Sudoku difficulty rating across different Sudoku websites?" Using two distinct methods that can both solve every Sudoku puzzle, I propose two new metrics to characterize Sudoku difficulty. The first method is based on converting a Sudoku puzzle into its corresponding Satisfiability (SAT) problem. The first proposed metric is derived from SAT Clause Length Distribution which captures the structural complexity of a Sudoku puzzle including the number of given digits and the cells they are in. The second method simulates human Sudoku solvers by intertwining four popular Sudoku strategies within a backtracking algorithm called Nishio. The second metric is computed by counting the number of times Sudoku strategies are applied within the backtracking iterations of a randomized Nishio. Using these two metrics, I analyze more than a thousand Sudoku puzzles across five popular websites to characterize every difficulty level in each website. I evaluate the relationship between the proposed metrics and website-labeled difficulty levels using Spearman's rank correlation coefficient, finding strong correlations for 4 out of 5 websites. I construct a universal rating system using a simple, unsupervised classifier based on the two proposed metrics. This rating system is capable of classifying both individual puzzles and entire difficulty levels from the different Sudoku websites into three categories - Universal Easy, Universal Medium, and Universal Hard - thereby enabling consistent difficulty mapping across Sudoku websites. The experimental results show that for 4 out of 5 Sudoku websites, the universal classification aligns well with website-labeled difficulty levels. Finally, I present an algorithm that can be used by early Sudoku practitioners to solve Sudoku puzzles.

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数独 难度评估 算法 评级系统
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