arXiv:2406.14103v2 Announce Type: replace Abstract: Inspired by human-like behaviors for navigation: first searching to explore unknown areas before discovering the target, and then the pathfinding of moving towards the discovered target, recent studies design parallel submodules to achieve different functions in the searching and pathfinding stages, while ignoring the differences in reward signals between the two stages. As a result, these models often cannot be fully trained or are overfitting on training scenes. Another bottleneck that restricts agents from learning two-stage strategies is spatial perception ability, since the studies used generic visual encoders without considering the depth information of navigation scenes. To release the potential of the model on strategy learning, we propose the Two-Stage Reward Mechanism (TSRM) for object navigation that decouples the searching and pathfinding behaviours in an episode, enabling the agent to explore larger area in searching stage and seek the optimal path in pathfinding stage. Also, we propose a pretraining method Depth Enhanced Masked Autoencoders (DE-MAE) that enables agent to determine explored and unexplored areas during the searching stage, locate target object and plan paths during the pathfinding stage more accurately. In addition, we propose a new metric of Searching Success weighted by Searching Path Length (SSSPL) that assesses agent's searching ability and exploring efficiency. Finally, we evaluated our method on AI2-Thor and RoboTHOR extensively and demonstrated it can outperform the state-of-the-art (SOTA) methods in both the success rate and the navigation efficiency.