Ars Technica - All content 07月18日 05:41
Samsung’s Odyssey 3D monitor delivers great visuals, limited game support
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本文对三星Odyssey 3D显示器进行了详细评测,介绍了其27英寸的IPS面板、165Hz的刷新率、HDMI 2.1等特性,回顾了立体3D技术在游戏行业的发展历程。
Specs at a glance: Samsung Odyssey 3D
Panel size27 inches
Resolution3840×2160 (stereoscopic 3D compatible)
Refresh rate165 Hz
Panel type and backlightIPS, W-LED
Ports1x USB-B upstream, 1x USB-A downstream, 2x HDMI 2.1, 1x DisplayPort 1.4
Size24.2 x 21.3 x 8.0 inches w/ stand
(614.7 × 541 × 203.2 mm)
Weight16.5 lbs
(7.48 kg) w/ stand; 10.4 lbs (4.72 kg) w/out stand
Warranty 1 year
Price (MSRP) $1,999

 

Gamers of a certain age will remember a period roughly 15 years ago when the industry collectively decided stereoscopic 3D was going to be the next big thing in gaming. From Nvidia's "3D Vision" glasses system to Nintendo's glasses-free 3DS to Sony's 3D TV aimed specifically at gamers, major gaming companies put a lot of effort into bringing a sense of real depth to the flat video game scenes of the day.

Unfortunately for those companies, the stereoscopic 3D gaming hype faded almost as quickly as it rose; by 2012, most companies were scaling back their stereoscopic investments in light of underwhelming public demand (case in point: Nintendo's pivot to the 3D-free 2DS line of portables). And while some stray upstarts have tried to revive the stereoscopic gaming dream in the years since, the idea seemed destined to be a footnote in gaming tech history.

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三星Odyssey 3D 立体3D 显示器评测 游戏科技 3D技术
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