Fortune | FORTUNE 07月17日 23:30
Virtuos helped make one of the year’s best-selling video games. Now, 300 of its workers may be out of a job
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游戏开发商Virtuos正经历裁员,约7%的全球员工,约300人受到影响。该公司曾参与开发《上古卷轴4:湮灭重制版》等热门游戏,也为《堡垒之夜》等知名作品做出贡献。此次裁员并非孤例,2025年游戏行业普遍面临挑战,包括开发成本飙升、疫情期间过度招聘后的需求调整,以及AI等自动化工具对部分岗位的冲击。即使是像《上古卷轴4:湮灭重制版》这样成功的项目,也未能完全抵御行业下行压力。

🎮 Virtuos作为一家知名的游戏开发商,因参与开发《上古卷轴4:湮灭重制版》等热门游戏而闻名,并为《堡垒之夜》等作品贡献了力量。然而,该公司正进行约7%的全球性裁员,影响约300名员工,显示出其面临的经营压力。

📉 2025年是游戏行业艰难的一年,Virtuos的裁员是行业普遍现象的缩影。微软、索尼和EA等大型公司也在此期间进行了不同规模的裁员,部分工作室关闭,项目被取消,预示着行业正经历一次调整期。

💰 游戏开发成本的急剧上升是导致裁员的主要原因之一。部分游戏的开发预算已超过好莱坞大片,长周期开发和高昂成本使得工作室在市场波动中更显脆弱。

📈 疫情期间游戏行业的快速扩张导致了大量招聘,但随着消费者支出回归正常水平,需求未能跟上扩张的步伐,供需失衡是导致行业进行“纠错”的重要因素。

🤖 人工智能和自动化工具的兴起正在改变游戏开发的工作流程,一些传统岗位因此变得更加脆弱,这也是导致部分裁员的原因之一,预示着行业未来可能更加依赖技术驱动。

    Virtuos, which helped develop The Elder Scrolls 4: Oblivion Remastered, one of the best-selling video games of 2025, is reportedly conducting layoffs that will affect 7% of its global staff, or around 300 people. Virtuos has contributed to many of the world’s most popular video games, including Fortnite.

Virtuos, the game-development studio that developed one of this year’s best-selling video games, The Elder Scrolls 4: Oblivion Remastered, is reportedly laying off about 7% of its staff, which comes out to about 300 employees. The news comes courtesy of Gauthier Andres, a journalist and co-founder of the French video-game website Origami.

Founded in Shanghai in 2004, Virtuos employs more than 4,200 people across the U.S., Europe, and Asia. The company has expertise in many of the most popular game engines used today, including Unreal, Unity, Frostbite, and others, so it’s been able to contribute to many different types of games, including some of the most popular ones like Fortnite, Dark Souls: Remastered, Star Wars Jedi: Fallen Order, NieR Automata, Marvel’s Midnight Suns, and countless others. 

Most notably, though, Virtuos was primarily responsible for the 2025 remaster of The Elder Scrolls: Oblivion, which was a critical and commercial success when the original version launched in 2006. The remaster was just as popular: It became the third-best-selling game of 2025 less than a week after its release, reaching four million players in just three days.

Virtuos did not immediately respond to Fortune‘s request for comment.

A rough year for game studios

Virtuos is hardly the only gaming company conducting layoffs. 2025 has been a tough year for studios both big and small: Just this month, Microsoft laid off more than 9,000 employees, with a significant portion coming from its gaming division, which led to some studios closing (The Initiative) and several projects getting canceled, like the remake of the hit 2000 game Perfect Dark. Sony’s Bend Studio also laid off dozens of employees, and Electronic Arts also cut roughly 300 to 400 employees this spring. 

There are several reasons for why game studios are conducting layoffs, with the primary factor being the skyrocketing costs associated with producing a video games. Games take years to make, with some budgets ballooning over $500 million—more than most Hollywood movies, save for the blockbuster superhero-type fare. Game studios also did a ton of hiring during the pandemic when people were forced indoors and doubled down on home entertainment. But once consumer spending returned to pre-pandemic levels, demand failed to keep up with the pace of studio growth, which is why we’re seeing the correction in the industry now. The growing adoption of AI and other automated tools is also transforming workflows, which means some roles are now more vulnerable than they were before.

It just goes to show that even achieving wild success provides no guarantees in the world of game development. Notably, Virtuos helped roll out a major update for Oblivion Remastered just this week. 

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Virtuos 游戏行业 裁员 上古卷轴4 堡垒之夜
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