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SafeRLHub: An Interactive Resource for RL Safety and Interpretability
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文章探讨了近期AI推理模型在链式思考(CoT)和强化学习(RL)方面的进步,以及由此带来的挑战。随着模型变得更加复杂,对RL失败模式和可解释性的理解变得至关重要。文章介绍了作者构建的交互式资源,旨在降低RL可解释性的入门门槛,并提高对RL代理未对准时可能发生的失败模式的认识。通过结合多种学习方式,该资源希望帮助用户深入理解RL,并促进对AI安全问题的关注,最后还提出对未来资源的改进计划,希望创建一个RL可解释性的综合平台。

🧠**理解强化学习基础**:资源首先通过OpenAI Gym库中的Blackjack环境,介绍了强化学习的基本概念,包括智能体、环境、奖励、动作空间、状态和观察。用户可以交互式地体验和调整参数,如回合数、学习率和折扣因子,从而建立对RL的直观理解。

🛠️**探索RL内部机制**:文章深入探讨了RL的运作方式,解释了训练RL智能体的迭代过程,并介绍了强化学习的两种不同方法。此外,资源还解释了强化学习背后的主要公式,帮助用户理解其数学原理。

⚠️**关注目标泛化与奖励黑客**:资源重点介绍了RL的失败模式,特别是目标泛化错误和奖励黑客攻击。通过互动演示和来自OpenAI和DeepMind的真实案例,用户可以深入了解这些风险,并学习如何识别和避免这些问题。

💡**提供实践与未来展望**:资源还包括了AI安全领域的相关资源,并探讨了RL可解释性研究的现状和未来发展方向。作者计划增加代码可见性、GPT-2推理能力演示、当前研究页面、开放问题讨论、互动代码练习以及社区协作平台等功能,以创建一个全面的RL可解释性平台。

Published on June 11, 2025 5:47 AM GMT

Why are AI models getting better at reasoning, and why is that a problem?

In recent months, reasoning models have become the focus of most leading AI labs due to the significant improvements in solving logic-requiring problems through Chain of Thought (CoT) reasoning and reinforcement learning (RL) training. Training these reasoning models involves additional processes typical for standard large learning models (LLMs), and that is why they also require different methods of interpretability, such as neural verification and learning from verifiable rewards. Additionally, producing exemplar chain of thought outputs can become insurmountable for humans to produce, that is why we are seeing SoTA models like DeepSeek RL Zero forgo any supervised training and become completely dependent on large-scale training with RL. However, these methods are susceptible to reward hacking  and other RL failure modes, more so than in standard LLMs because these CoT models have many chances to explore their reward landscape during training. 

Most of the high-performing LLMs (e.g. Kimi-k1.5, DeepSeek-R1, o1, etc.) released between the end of 2024 and 2025 used long CoT models and RL within their fine tuning or alignment stages. Therefore, without robust interpretability and oversight, this can breed unchecked reasoning and extreme misalignment. Given that we are concomitantly seeing an increase in RL failure modes developing in large language models, there is an urgent need for better understanding of them and RL interpretability. After discussing and ideating on these problems, we wanted to make more technical people understand why reinforcement learning failure modes matter, and why we need research and improved tools for RL interpretability. We have decided to build an interactive resource that would act as a starter’s guide to understanding current research in reinforcement learning failure modes and interpretability. 

Our major goal with this resource is to reduce the barrier to entry for newcomers to RL interpretability and also to raise awareness of the failure modes that can occur in RL agents if they are misaligned. People do not take AI alignment claims seriously if they do not understand risks at a certain technical level; otherwise they tend to think about claims regarding the ‘impeding ai apocalypse’ in strictly sci-fi terms and hence find those claims tenuous, which could discourage a prospective candidate to contribute to the field. Instead, that is why we want to explain the scientific basis behind these risks through our interactive resource without being too didactic or including overly specific jargon. We created a short demo of this tool for the public education track during the Women in AI Safety hackathon hosted by Apart Labs.

Breakdown of our interactive resource demo

Users can experiment with RL hyperparameters like gamma and epsilon in real time

We believe that a fundamental technical understanding of RL and related concepts is necessary to grasp the failure modes and open questions we introduce later, that is why we start off with an interactive explanation of reinforcement learning, using the Blackjack environment from the OpenAI Gym library to introduce key concepts like agents, environment, rewards, action spaces, states, and observations. The user can also experiment with parameters such as number of episodes, learning rate (α), discount Factor (γ) and the exploration Rate (ε)

A visual breakdown of how the RL Loop works

Next, we look at RL under the hood and try to understand the iterative processes involved to train an RL agent, and look at the two different approaches to reinforcement learning. We also explain the primary equation behind reinforcement learning.

Explaining goal misgeneralization through real-life and hypothetical scenarios

After setting the base, we can finally address the failure modes of RL: goal misgeneralization and reward hacking through more interactive demos and also provide extensive real life examples from established papers from OpenAI and DeepMind, with each example bringing unique takeaways for the user. We provide ample resources for the user to engage with the topic further on each page so that newcomers are always provided with calls to action to further propel and involve them in the field.

Examples of how RL agents exploit flaws in poorly designed reward functions

Resources for getting involved in AI safety in RL

We also include a final page where we explain our findings on the paucity of research in RL interp, as well as open problems in the field that might interest the user. We also provide tangible next steps that we encourage the user to take and a resource bank of further resources we personally used and found useful.

What would make such a resource unique?

As one of our reviewers pointed out, there exist multiple resources that aim to educate audiences regarding AI Safety concepts. However, they are typically passive learning routes; we want users to learn through analysing the effects of their own inputs on training a reinforcement learning model in real time, or exploring potential scenarios to learn how reward hacking can manifest itself into a model’s behaviours.

We feel an exemplary resource of this kind is OpenAI’s Spinning Up in Deep RL guide. We want to create a slightly more interactive and updated version of it- and also emphasize our focus on alignment in subsequent modules.

Studies show that people learn best when exposed to multiple learning styles simultaneously. We want our resource to merge visual-spatial (through diagrams such as a reward per episode chart, q-table, images of the environments of our goal misgeneralisation case studies etc.), verbal-linguistic (through textual explanations), experiential (ability to manipulate parameters with sliders and make choices with buttons, and playing our game) and auditory learning (sound in videos we have included). This is a conscious choice, because in combination, these different styles increase overall retention of the learner.

We also added a game to test the user’s knowledge after utilizing the resource. This is still a work in progress, but you can play it here.

Survey Results

We conducted a survey to collect feedback on our demo in order to understand what we could improve. Our survey results show that audiences of varied backgrounds found our demo to be accessible (70%, technical and non-technical). From earlier feedback, we learnt that certain terms had somewhat ambiguous explanations; we made sure to update those explanations to increase their clarity. We also conducted a series of interviews which have refined our vision for this resource significantly.

What’s Next?

For the proposed resource, we have these following ideas in mind:

We want your ideas!

We are looking for additional feedback and ideas so that we can have a better grasp on what to prioritize or add. Also, please let us know if you think something we proposed might be redundant or have a better alternative.

What information/research/feature(s) you would like this resource to touch upon?

You can also answer this through this form.

We value your opinion regardless of your credentials— our project aims to appeal to people with varied backgrounds, so we appreciate recommendations from either side of the aisle. 

If you’d like to contribute, feel free to drop us a note or open an issue on our codebase.

Once again, here is the link to our demo.

Acknowledgements

We would like to thank Apart Research and Bluedot Impact for giving us this opportunity of participating in the hackathon and working on this project in the Apart Studio. We also thank our original team member Christopher Kinoshita who contributed to ideating our original demo.

 

References

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Ling, Z., Fang, Y., Li, X., Huang, Z., Lee, M., Memisevic, R., & Su, H. (2023). Deductive verification of chain-of-thought reasoning. Neural Information Processing Systems. https://openreview.net/pdf?id=I5rsM4CY2z

Mowshowitz, Z. (2025, April 4). AI CoT reasoning is often unfaithful. Don't Worry About the Vase. https://thezvi.substack.com/p/ai-cot-reasoning-is-often-unfaithful

Nanda, N. (2023, January 10). 200 COP in MI: Interpreting Reinforcement Learning. AI Alignment Forum. https://www.alignmentforum.org/posts/eqvvDM25MXLGqumnf/200-cop-in-mi-interpreting-reinforcement-learning

Open AI. (2024a, September 12). Learning to reason with LLMs. https://openai.com/index/learning-to-reason-with-llms

OpenAI. (2024b, September 12). Section 4.2.1, OpenAI o1 System Card. https://cdn.openai.com/o1-system-card.pdf

OpenAI. (2025, March 10). Detecting misbehavior in frontier reasoning models. https://openai.com/index/chain-of-thought-monitoring/

Parmar, M., & Govindarajulu, Y. (2025). Challenges in ensuring AI safety in DeepSeek-R1 models: The shortcomings of reinforcement learning strategies. arXiv preprint arXiv:2501.17030. https://arxiv.org/abs/2501.17030

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Rogowsky, B. A., Calhoun, B. M., & Tallal, P. (2015). Matching learning style to instructional method: Effects on comprehension. Journal of Educational Psychology, 107(1), 64–78. https://doi.org/10.1037/a0037478

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Wang, S., Zhang, S., Zhang, J., Hu, R., Li, X., Zhang, T., Li, J., Wu, F., Wang, G., & Hovy, E. (2025, February 24). Reinforcement learning enhanced LLMs: A survey. arXiv. https://arxiv.org/abs/2412.10400

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