TechCrunch News 05月02日 04:31
Stripe shows iOS developers how to avoid Apple’s App Store commission
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Stripe 推出指南,帮助 iOS 开发者绕过苹果应用商店的交易佣金。此前,法官在苹果与 Epic Games 的反垄断诉讼中裁定,苹果不允许应用内使用外部支付链接,Stripe 迅速响应,发布文档指导开发者如何在应用外使用 Stripe 接受支付,从而避免苹果的高额佣金。 开发者可以通过 Stripe 的支付页面进行支付,虽然流程比苹果内置支付复杂,但 Stripe 的收费标准远低于苹果,此举受到了开发者的热烈欢迎,并有望为 App Store 带来更多商业模式的可能性。

📱Stripe 发布指南,指导 iOS 开发者绕过苹果应用商店佣金,此举紧随法院在 Apple-Epic 反垄断案中的裁决之后,该裁决批评了苹果不允许应用内使用外部支付链接的行为。

🔗Stripe 的解决方案允许开发者在应用内设置链接,引导用户通过 Stripe Checkout 在 iOS 上支付数字商品,将用户重定向到 Stripe 托管的安全支付页面。

💰与苹果的收费相比,Stripe 提供了更具吸引力的选择。苹果对大多数应用收取 30% 的佣金,而 Stripe 的标准支付处理费为 2.9% 加上每笔交易 0.30 美元。

📢长期批评苹果的 David Heinemeier Hansson(Ruby on Rails 的创建者)也对 Stripe 的解决方案表示赞赏,认为苹果政策的改变将为 App Store 带来更多商业模式的可能性。

Payments processing software provider Stripe is ready to help iOS app developers bypass Apple’s cut of App Store transactions.

Following yesterday’s ruling in the Apple-Epic antitrust trial, where Judge Yvonne Gonzalez Rogers outright shamed Apple for not permitting external payment links in apps as she had previously ruled, Stripe shared documentation that shows iOS developers how to avoid the Apple commission.

In a post on X, Stripe product manager Michael Luo said the team “cooked up a quick guide” that walks iOS developers through how to accept payments using Stripe outside of their apps, so they can take advantage of the new option, which was made possible by the court’s decision.

Apple allowed developers to link to external websites to make purchases, but it only reduced its 30% commission by 3%, and added “scare screens” that warned consumers about the potential dangers of paying developers outside its App Store. Judge Rogers said Apple’s policy didn’t follow either the spirit or the letter of the law, in terms of her prior injunction, and ordered the company to change its policies immediately.

Stripe’s new documentation explains how developers can set up a link inside their app to accept payments on iOS for digital goods using Stripe Checkout. The option would redirect an app’s customers to a secure, Stripe-hosted payments page as a part of the new checkout experience, the company says.

Of course, using Stripe is not as simple as taking advantage of the default option of Apple’s in-app purchases, as it requires developers to set up and maintain their own payments page and checkout experience. However, Stripe’s standard payment processing fees are 2.9% plus $0.30 per transaction, making it a much more affordable alternative to Apple’s 30% commission (or even its 15% commission for select apps, like those in Apple’s Small Biz program or subscription apps, starting in year two).

Stripe’s announcement is already gaining traction, with the news getting thousands of likes on X from eager developers.

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Longtime Apple critic, David Heinemeier Hansson, who is the creator of Ruby on Rails and co-owner of 37Signals, which makes software like Basecamp and HEY, also praised Stripe’s solution. Hansson, over the years, has repeatedly feuded with Apple for rejecting HEY’s email and calendaring apps because they were set up to avoid using Apple’s in-app purchase mechanisms.

On X, Hansson suggested the change to Apple’s policies to now allow for external payments will make more businesses possible on the App Store.

“Apple’s loss in court is immediately opening up a whole new world for app developers,” he says. “Entire business models were impossible under the old 30% regime.”

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Stripe iOS 苹果 支付 应用商店
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