TechCrunch News 03月15日 01:46
How ‘The Electric State’ team created a world of unlikely robots
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Netflix新片《电子梦境》设定于90年代的平行世界,由罗素兄弟执导,耗资3.2亿美元。影片讲述了机器人反抗人类后被流放的故事,主角需潜入禁区。特效总监马修·E·巴特勒颠覆传统,将机器人设计成“反常态”,如头部巨大、脖子细小,旨在营造“无威胁”的形象。团队需在不合理的设计基础上,创造出逼真感。为此,他们保留了原著的轮廓,并在细节处加入机械元素,力求让观众信服其可行性。影片中机器人种类繁多,团队采用光学动作捕捉和加速计套装相结合的技术,让动作捕捉演员与真人演员互动,再根据机器人设计限制和导演要求进行调整,最终呈现出栩栩如生的机器人。

🤖 《电子梦境》反传统机器人设计:电影中的机器人设计与现代机器人截然不同,头部巨大、脖子细小,旨在颠覆观众对机器人的固有印象。

🎬 设计理念源于“无威胁”:为了让机器人看起来更“可爱、滑稽、有趣”,设计团队参考了流行文化元素,赋予机器人古怪而亲切的外观。

🛠️ 视觉特效团队的挑战:团队需要在不合理的设计基础上,创造出“物理上可信且真实”的机器人,为此他们保留了原著的轮廓,并在细节处加入机械元素。

🎭 动作捕捉技术的应用:团队结合传统光学动作捕捉和加速计套装,让动作捕捉演员与真人演员互动,再根据机器人设计限制和导演要求进行调整,使机器人的动作更加自然逼真。

The new Netflix movie “The Electric State” depicts a world full of robots — but not robots as we know them.

Directed by brothers Anthony and Joe Russo (who previously helmed two Avengers blockbusters, “Infinity War” and “Endgame”) for a reported budget of $320 million, “The Electric State” takes place in an alternate version of the 1990s, one where sentient robots have existed for decades. That’s long enough for them to have rebelled against their human masters, lost the war, and found themselves exiled to an area of the Southwest — an area that the film’s heroes (played by Millie Bobby Brown and Chris Pratt) must sneak into.

Crucially for visual effects supervisor Matthew E. Butler, design-wise, these robots are “deliberately the antithesis” of the robots that exist today.

“Most of us have seen modern-day robots … and are used to these designs,” Butler told me. “If you look at Boston Dynamics robots, you’ll notice that they concentrate the mass of the robot at the center of the robot, and then as you go out to the extremities, they get less and less massive, because that’s just a defensible design.”

In contrast, the movie’s robot Cosmo has “a giant head on a tiny neck,” which Butler described as “the worst design for a robot.”

Like the movie itself, that design is based on Simon Stålenhag’s illustrated novel of the same name. But Butler explained that there’s an in-movie explanation for Cosmo and the other quirky robots that are often drawn from real and imagined pop culture: They were created to be “unthreatening,” which is why they all look “kind of cutesy and goofy and fun.”

Image Credits:Netflix

All of that meant Butler’s team had to start with a design that was innately impractical but eventually create something that felt “physically believable and real.” He said that to do that, they decided to honor Cosmo’s design in “silhouette fashion.”

“If you squint and you put him a distance away from [the] camera, he looks like Cosmo, the way he is in the book,” Butler said. “But if you go up close and you scrutinize a shoulder, you’ll see that there are push rods in there, and you can see the motors, you can see the circuitry, same with the ankles and the feet.”

The goal is to convince audiences that “the thing can really work.” Once they’re convinced, they’ll accept Cosmo’s design, and the design of the other robots, without seeing all the details.

And yes, there are plenty of other robots. Butler said his team had to bring “hundreds and hundreds of unique robots” to life — unique not because every robot in this alternate world is one-of-a-kind, but because “in the movie, we typically just showcase individuals.”

And unfortunately, there were no shortcuts.

“We scratched our heads so many times — like, ‘How the hell do we do this?’” he said.  “If you’ve got 100 different robots and they’re all moving, they’ve got to be able to move, which means you’ve got to be able to rig them, so someone has to design them, someone has to paint them, someone has to animate them.”

To bring those robots to life, Butler said the team used a combination of traditional optical motion capture and a newer system using accelerometer-based suits. That allowed a troupe of seven motion capture performers to work with the live action actors on location and on set, with their performance then providing the basis for the animated robots — whether they’re human-sized, gigantic, or fit into the palm of a character’s hand.

Image Credits:Netflix

Butler emphasized that the process was far more complicated than simply transposing an actor’s movements onto a robot body.

“Take little Herman as an example,” he said. “You’ve got the [motion capture] performer, and he’s adding his flair, his performance, and it’s someone that Chris Pratt can now act with. Then you say, ‘Well, OK, but the actual robot can’t do a lot of the things that this guy can do.’ So now you need to change it based on the limitations of the design of the robot itself.”

And it’s not over yet: “And then you talk to the directors, and there’s a particular change of characteristics, which you now need to honor, so then you change that, and then you’ve got your fabulous voice actors who add so much, and now it’s like, ‘Well, if the character [sounds like] that then the cadence needs to change.’”

Butler said the robots we ultimately see on screen were created by the work of all those artists and performers coming together: “And that’s why we really just rolled up our sleeves and got on with it.”

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电子梦境 机器人 视觉特效 动作捕捉 科幻电影
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