Nvidia Developer 02月16日
New AI SDKs and Tools Released for NVIDIA Blackwell GeForce RTX 50 Series GPUs
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NVIDIA发布了GeForce RTX 50系列GPU,基于Blackwell架构,配备第五代Tensor Cores和第四代RT Cores,在AI驱动渲染方面实现了突破,包括神经着色器、数字人技术、几何和光照。同时,NVIDIA发布了首批针对GeForce RTX 50系列GPU的SDK,开发者可以集成这些更新到应用中,确保软件兼容性和最佳性能。这些SDK涵盖了改进的AI框架、AI驱动的游戏技术(如DLSS和ACE)、加速内容创作工具(如Maxine、Iray、Video Codec SDK和OptiX),以及RTX Video SDK,旨在提升AI增强效果,为开发者提供强大的工具集,构建革命性的游戏和内容创作体验。

🚀 **GeForce RTX 50系列GPU:** 基于NVIDIA Blackwell架构,采用第五代Tensor Cores和第四代RT Cores,为AI驱动渲染带来突破,尤其是在神经着色器、数字人技术、几何和光照方面。

🎮 **AI驱动游戏技术:** NVIDIA DLSS 4引入DLSS Multi Frame Generation,可生成多达三个附加帧,结合其他DLSS技术,使帧率提升高达8倍。NVIDIA ACE利用生成式AI技术,为游戏角色和数字助理赋予生命,提供更高级的代理工作流和实时唇动同步。

🎬 **加速内容创作SDK:** NVIDIA Maxine通过AI增强音频、视频和AR效果,包括Studio Voice和Virtual Key Light。NVIDIA Iray SDK改进了光线追踪性能,实现逼真的图像渲染。NVIDIA Video Codec SDK支持H.264、HEVC编码和解码,优化视频处理。NVIDIA OptiX SDK加速光线追踪算法,提供灵活的渲染管线。

💡 **NVIDIA RTX Video SDK:** 通过AI增强效果技术,改进视频的清晰度,并支持SDR到HDR的自动转换,新神经网络性能提升40%,并支持对10-bit HDR视频进行AI升级。

NVIDIA recently announced a new generation of PC GPUs—the GeForce RTX 50 Series—alongside new AI-powered SDKs and tools for developers. Powered by the NVIDIA Blackwell architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, the GeForce RTX 50 Series delivers breakthroughs in AI-driven rendering, including neural shaders, digital human technologies, geometry and lighting.Today, NVIDIA releases the first wave of SDKs for GeForce RTX 50 Series GPUs. As a developer, you can start integrating these updates into your apps to ensure software compatibility and optimal performance with NVIDIA Blackwell RTX GPUs, and expose the new features in GeForce RTX 50 Series GPUs. This post details new and updated SDKs that enable developers to take full advantage of NVIDIA Blackwell GeForce RTX 50 Series GPUs. Improved AI frameworks: CUDA, TensorRT, and PyTorchTo ensure compatibility with GeForce RTX 50 Series, it’s recommended that developers update to the latest version of the AI frameworks. For details about updating your applications to the latest AI frameworks, see Software Migration Guide for NVIDIA Blackwell RTX GPUs: A Guide to CUDA 12.8, PyTorch, TensorRT, and Llama.cpp.TensorRT 10.8 introduces support for FP4, which supercharges the latest diffusion-based models like Flux by more than 2x compared to FP16 precision on the RTX 4090. Additionally, TensorRT 10.8 offers weight-stripped engines to prevent weight duplication when shipping dedicated engines for different GPU arch families, thereby improving memory utilization. Moreover, NVIDIA TensorRT-Cloud now supports the latest GeForce RTX 50 Series GPUs, enabling developers to remotely build optimized inference engines.AI-powered gamingThe GeForce RTX 50 Series GPUs and the latest SDK updates enable you, as a developer, to build revolutionary games using the following technologies.Neural rendering with NVIDIA DLSSNVIDIA DLSS is a suite of neural rendering technologies that uses AI to boost FPS, reduce latency, and improve image quality. Powered by GeForce RTX 50 Series GPUs and fifth-generation Tensor Cores, DLSS 4 introduces DLSS Multi Frame Generation which generates up to three additional frames and works in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8x over traditional brute-force rendering. Additionally, DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA technologies are now powered by transformer-based models to improve image and lighting detail and stability for all GeForce RTX GPUs. Get started with DLSS through NVIDIA Streamline, an open-source cross-IHV solution that simplifies integration of the latest NVIDIA and other super-resolution technologies into applications and games.Bring game characters to life with NVIDIA ACENVIDIA ACE is a suite of digital human technologies that bring game characters and digital assistants to life with generative AI. ACE now enables you to easily add agentic capabilities to digital humans within your game or app. It includes the following:New multimodal SLMs, in early access, for advanced and autonomous agentic workflows, with support for longer-context and complex reasoning tasks. Audio2Face 3D NIM provides state-of-the-art lipsync and facial animation using real-time audio.Streamline AI model deployment with NVIDIA In-Game Inferencing SDKNVIDIA In-Game Inferencing (IGI) SDK streamlines AI model deployment and integration for PC game developers. The SDK preconfigures the PC with the necessary AI models, engines, and dependencies. It orchestrates in-process AI inference for C++ games with support for all major inference backends across different hardware accelerators (GPU, NPU, CPU). The IGI SDK is now available in beta for select partners with general availability coming soon.Accelerated content creationNew and updated SDKs with support for content creation on Blackwell RTX GPUs include the following.Enhance video conferencing with NVIDIA MaxineNVIDIA Maxine is a collection of high-performance, easy-to-use, NVIDIA NIM microservices and SDKs for deploying AI features that enhance audio, video, and augmented reality effects for video conferencing and telepresence. New features include the following:Studio Voice makes any mic sound like a professional mic.Virtual Key Light relights a face as if it were using a virtual keylight (coming soon).Generate photorealistic imagery with NVIDIA Iray NVIDIA Iray SDK is an intuitive, physically based rendering technology to generate photorealistic imagery for interactive and batch rendering workflows. Updates include: Improved diffuse and sheen BRDFs with the new NVIDIA MDL SDK 1.10Improved geometry tesselation and displacementPrecise and robust rendering of causticsNew mode to automatically enable and disable the sampling of caustics, to improve either quality or performance of the renderingsSupport for faster clustering or network rendering Hardware-accelerated video encoding and decoding with NVIDIA Video Codec SDK NVIDIA Video Codec SDK is a set of APIs for hardware-accelerated video encode and decode on Windows and Linux. Updates include:Support for 4:2:2 H.264, HEVC encoding, and decoding to take advantage of the ninth-generation NVENC encode in BlackwellIntroducing MV-HEVC, and UHQ AV1 for improved encode qualityDecode memory optimizations and 2xH.264 decode throughput per NVDEC over previous generationsThese updates are coming soon for use through FFMPEG, and the Microsoft DXVA and MFT frameworks.Optimize ray tracing with NVIDIA OptiXNVIDIA OptiX SDK is an application framework for achieving optimal ray tracing performance on the GPU. It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms. Updates to OptiX 9.0 include: Clusters API to accelerate BVH builds of massive dynamic triangle meshes Cooperative Vectors API for executing small AI networks within OptiX Shader programs, accelerated by NVIDIA Tensor CoresHardware-accelerated linear curves on Blackwell GPUsBoost AI-enhanced effects with NVIDIA RTX Video SDKNVIDIA RTX Video SDK provides AI-enhanced effects technologies for creative and media playback apps to improve sharpness, clarity, and the automatic conversion of SDR video to HDR. The updates bring new neural networks that are 40% more performant, apply AI upscaling to 10-bit HDR video, and support for CUDA.Get startedReady to experiment, develop, and optimize with the latest AI capabilities on over 100 million RTX PCs worldwide? Get started with AI on NVIDIA RTX PCs. To learn more about adding support for NVIDIA Blackwell RTX GPUs to your AI application for maximum performance, check out the Software Migration Guide for NVIDIA Blackwell RTX GPUs: A Guide to CUDA 12.8, PyTorch, TensorRT, and Llama.cpp.

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