MarkTechPost@AI 02月05日
ByteDance Proposes OmniHuman-1: An End-to-End Multimodality Framework Generating Human Videos based on a Single Human Image and Motion Signals
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ByteDance推出了OmniHuman-1,这是一款基于Diffusion Transformer的AI模型,能够从单张图像和运动信号(包括音频、视频或两者结合)生成逼真人像视频。与以往专注于人像或静态身体动画的方法不同,OmniHuman-1结合了全方位条件训练,能够有效地扩展运动数据,并提高手势逼真度、身体运动和人与物体的互动效果。它支持多种形式的运动输入,包括音频驱动动画、视频驱动动画和多模态融合,使其成为需要人像动画的各种应用的通用工具。

🗣️OmniHuman-1采用Diffusion Transformer (DiT)架构,集成了多种与运动相关的条件,以增强视频生成。它通过多模态运动条件(整合文本、音频和姿势条件)进行训练,从而可以推广到不同的动画风格和输入类型。

💪OmniHuman-1采用可扩展的训练策略,优化利用强弱运动条件的数据,从最少的输入中实现高质量的动画。通过更强的条件任务(如姿势驱动的动画)利用较弱的条件数据(如文本、音频驱动的运动),以提高数据的多样性。

🤸OmniHuman-1擅长口语同步手势、自然的头部运动和详细的手部互动,使其特别适用于虚拟头像、AI驱动的角色动画和数字故事讲述。该模型不局限于逼真的输出,还支持卡通、程式化和拟人化的角色动画,从而拓宽了其创意应用。

Despite progress in AI-driven human animation, existing models often face limitations in motion realism, adaptability, and scalability. Many models struggle to generate fluid body movements and rely on filtered training datasets, restricting their ability to handle varied scenarios. Facial animation has seen improvements, but full-body animations remain challenging due to inconsistencies in gesture accuracy and pose alignment. Additionally, many frameworks are constrained by specific aspect ratios and body proportions, limiting their applicability across different media formats. Addressing these challenges requires a more flexible and scalable approach to motion learning.

ByteDance has introduced OmniHuman-1, a Diffusion Transformer-based AI model capable of generating realistic human videos from a single image and motion signals, including audio, video, or a combination of both. Unlike previous methods that focus on portrait or static body animations, OmniHuman-1 incorporates omni-conditions training, enabling it to scale motion data effectively and improve gesture realism, body movement, and human-object interactions.

OmniHuman-1 supports multiple forms of motion input:

Its ability to handle various aspect ratios and body proportions makes it a versatile tool for applications requiring human animation, setting it apart from prior models.

Technical Foundations and Advantages

OmniHuman-1 employs a Diffusion Transformer (DiT) architecture, integrating multiple motion-related conditions to enhance video generation. Key innovations include:

    Multimodal Motion Conditioning: Incorporating text, audio, and pose conditions during training, allowing it to generalize across different animation styles and input types.Scalable Training Strategy: Unlike traditional methods that discard significant data due to strict filtering, OmniHuman-1 optimizes the use of both strong and weak motion conditions, achieving high-quality animation from minimal input.Omni-Conditions Training: The training strategy follows two principles:
      Stronger conditioned tasks (e.g., pose-driven animation) leverage weaker conditioned data (e.g., text, audio-driven motion) to improve data diversity.Training ratios are adjusted to ensure weaker conditions receive higher emphasis, balancing generalization across modalities.
    Realistic Motion Generation: OmniHuman-1 excels at co-speech gestures, natural head movements, and detailed hand interactions, making it particularly effective for virtual avatars, AI-driven character animation, and digital storytelling.Versatile Style Adaptation: The model is not confined to photorealistic outputs; it supports cartoon, stylized, and anthropomorphic character animations, broadening its creative applications.

Performance and Benchmarking

OmniHuman-1 has been evaluated against leading animation models, including Loopy, CyberHost, and DiffTED, demonstrating superior performance in multiple metrics:

Ablation studies further confirm the importance of balancing pose, reference image, and audio conditions in training to achieve natural and expressive motion generation. The model’s ability to generalize across different body proportions and aspect ratios gives it a distinct advantage over existing approaches.

Conclusion

OmniHuman-1 represents a significant step forward in AI-driven human animation. By integrating omni-conditions training and leveraging a DiT-based architecture, ByteDance has developed a model that effectively bridges the gap between static image input and dynamic, lifelike video generation. Its capacity to animate human figures from a single image using audio, video, or both makes it a valuable tool for virtual influencers, digital avatars, game development, and AI-assisted filmmaking.

As AI-generated human videos become more sophisticated, OmniHuman-1 highlights a shift toward more flexible, scalable, and adaptable animation models. By addressing long-standing challenges in motion realism and training scalability, it lays the groundwork for further advancements in generative AI for human animation.


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OmniHuman-1 AI动画 Diffusion Transformer
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