TechCrunch News 02月04日
Naver-backed Cinamon wants to make 3D video animation easier using AI
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韩国初创公司Cinamon正利用其AI驱动的3D动画视频生成平台CINEV进军视频制作市场。CINEV与现有AI视频生成器不同,它结合3D资产库、AI运动生成和电影制作语言模型,先构建3D场景,再进行编辑。该公司近期完成850万美元B轮融资,计划2025年上半年推出测试版。CINEV旨在为电影、戏剧等长篇内容提供更便捷的制作和编辑方案,并与现有AI视频工具形成互补,为内容创作者和工作室提供更高效的动画制作方式。

🎬CINEV的核心技术在于结合3D资产库、AI运动生成和电影制作语言模型,这与传统AI视频生成器通过像素生成视频的方式不同,使得视频制作更具效率和灵活性。

🎨CINEV提供了一整套视频制作和编辑工具,允许用户通过文本提示和滑块操作来构建3D环境、导演场景、放置角色和编辑镜头角度,从而简化了视频制作流程。

🚀CINEV的目标用户包括漫画家、漫画家、网络漫画艺术家、网络小说作家、游戏开发者、视频创作者和传统动画师,旨在为他们提供一种更简单、更快、更经济的方式来创建动漫、VTuber和电影游戏内容。

💡CINEV的愿景是与现有的AI视频工具形成互补,其输出可作为其他AI视频平台的高质量参考材料,从而催生新的工作流程,并扩展现有知识产权的应用范围。

It’s never been easier to create and publish art than it is now, and if you believe the companies building tech around AI, the production process is going to get even more efficient. That’s especially the case with video production, with companies of all sizes using large language models to build tools that let you whip up decent quality videos and animation with a few prompts and actions.

Popular tools in this space include Google’s Veo 2, OpenAI’s Sora, Runway, Luma AI, and Shanghai-based Hailuo. Now, a South Korean startup called Cinamon is ramping up efforts to claim a part of this burgeoning market — it recently raised a $8.5 million Series B round to continue building its animated video generation platform “CINEV,” slated to be launched in beta in the first half of 2025. Altos Venture, an existing backer, as well as Saehan Venture Capital invested in this round.

Cinamon’s pitch is that its platform provides a video generator that can let you build 3D environments, direct scenes and actions, place characters, edit camera angles, and more — all with text prompts and sliders.

According to its CEO Doosun Hong, the company’s approach fundamentally differs from existing AI video generators, which create videos by generating pixels using text, images and videos as reference materials. In contrast, CINEV combines a 3D asset library, AI motion generation, and a filmmaking-focused large language model to first construct 3D scenes complete with characters and elements, and then lets you edit them using its suite of video production and editing tools.

Some of the video generation and editing tools in CINEV. Image Credits: CinamonImage Credits:Cinamon

“Our approach enables easier direction and editing without consistency/physics issues, making it particularly suitable for longer-form content like films and dramas,” Hong said. “We envision CINEV to be complementary to existing AI video tools, potentially enabling new workflows where CINEV’s output could serve as high-quality reference material for other AI video platforms.”

Cinamon started life in 2019 as Cinamon Games, a subsidiary of content production firm Vonvon. Cinamon initially set up a JV with NAVER WEBTOON, a Korean digital storytelling platform, to create Maybe, an interactive storytelling app. Facing growing data privacy concerns, Vonvon merged with Cinamon Games later in 2019 to focus solely on storytelling in the social content space.

While its competitors like Crazy Maple Studio started offering animated interactive story apps, fiction apps, storytelling apps and short-form videos, Cinamon instead chose to focus on creating 3D animation tools that could speed up and scale animation production for content creators and studios. Even though it cost more investment than tools for 2D content, they saw greater scalability potential.

In 2022, the startup began building its 3D animation platform, and later integrated AI features to enhance production efficiency. In September that year, South Korean gaming company Krafton, Naver Z (a unit of Korean internet giant Naver), and SNOW, (a camera app run by Naver), invested $10 million in Cinamon’s Series A.

Going forwards, Cinamon plans to use its investors’ IPs and 3D assets to bolster its offering. Krafton has substantial intellectual property and 3D assets used in its Battleground games, while Naver Z operates the Zepeto metaverse platform. Cinamon says CINEV can help extend these IPs beyond gaming by enabling content creators to use these IPs, and potentially drive user acquisition for Krafton and NaverZ. Cinamon also entered Nvidia’s startup accelerator, Inception, last August.

“Our potential users include comic, manga, webtoon artists, web novel writers, game developers, video creators and traditional animators looking for easier workflows,” Hong said. “In 2025, we plan to focus on customers [ranging] from individual creators to content IP companies looking for easier, faster, cheaper ways to create Anime, VTuber, and cinematic video game content.”

Cinamon plans to use the new capital for hiring more AI engineers and for R&D. The startup has a team of 60 staff with expertise in 3D graphics, AI, gaming, and content production. This Series B brings its total capital raised so far to $18.5 million (25 billion KRW).

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CINEV AI视频生成 3D动画 视频制作 内容创作
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