We are pioneering gaming AI:
- Update 0.3.0a introduces Local LLM support, enabling AI NPCs to run directly on your PC. AI People is the first game to implement AI NPCs powered by Local LLM.Now the entire AI People game can run offline on your PC (configure in game options)
Local LLM Integration
AI People's NPCs operate through Large Language Models, which handle their conversations, understanding, and interactions.
What This Means for Players
Cost Efficiency
- Run scenarios without using credits when processing locallyNew option to disable Text-to-Speech (TTS) to eliminate associated credit costsWith local LLM, local Speech Recognition and TTS off, scenarios can run without consuming any credits - enabling unlimited gameplayNote: When TTS is disabled, NPC responses appear as text only
Local Processing
- All AI interactions process on your PCNo cloud service dependenciesFull control over AI interactions without cloud-based restrictions (censorship)
System Requirements
- Minimum 12GB GPU VRAM:
- 8GB for Local LLM1-2GB for local Speech RecognitionRemaining VRAM for game operations
Development Plans
See-through Walls Shader for the Apartment
Previously, when playing on the Apartment map, it could happen that your character was behind any of the walls, especially near the bathroom. We understand it can be annoying when there’s an interaction and discussion close to a wall and it takes time to adjust the camera, potentially causing you to miss part of the experience.
Game speed options
Sometimes, everyone has the feeling that the conversation is too fast, or on the contrary, it moves like a snail and we need it to be faster. Or we see that it takes time before the PC goes to the opposite side of the map, to pick up the item and return to the player.
Bug Fixes
- Fixed rare issue where game would freeze after player actionsAdded more contrasting colors to voice input indicator for better audio pickup visibilityFixed NPC speech display issues when text contains parenthesesFixed NPCs continuing to talk when interrupted by player's voice input attemptUpdated scenario thumbnails
Best,
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI
Personal bio:
Marek Rosa is the founder and CEO of GoodAI, a general artificial intelligence R&D company, and Keen Software House, an independent game development studio, started in 2010, and best known for its best-seller Space Engineers (over 5 million copies sold). Space Engineers has the 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more!