TechCrunch News 2024年11月30日
ASL Aspire wants to gamify STEM education for deaf kids
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ASL Aspire 是一家致力于解决聋哑学生STEM教育难题的初创公司。他们发现,聋哑学生在STEM领域面临着词汇障碍,因此与聋哑科学家和数学家合作,将STEM词汇标准化并融入ASL手语中,开发出游戏化的STEM课程。ASL Aspire的目标是通过游戏化学习,帮助聋哑学生更好地掌握STEM知识,缩小与听力正常学生的差距。目前,他们已完成多个学校的试点项目,并计划将课程扩展到更多聋哑学校,甚至覆盖所有学科。

🤔ASL Aspire针对聋哑学生在STEM教育中面临的词汇障碍问题,与聋哑科学家和数学家合作,将STEM词汇标准化并融入ASL手语中。

🎮ASL Aspire采用游戏化的学习方式,旨在提升聋哑学生的学习兴趣和参与度,帮助他们更好地理解和掌握STEM知识。

🏫ASL Aspire已完成多个学校的试点项目,帮助约200名学生,并计划未来拓展到更多聋哑学校,例如弗里蒙特和河滨的聋哑寄宿学校。

💰ASL Aspire目前已获得40万美元的研究经费,并与休斯顿太空中心和圣路易斯动物园等教育机构合作,寻求更广泛的资源和支持。

🚀ASL Aspire希望未来将游戏化学习方法扩展到STEM以外的所有学科,为更多聋哑学生提供优质的教育资源。

Poor literacy skills have plagued the deaf and hard of hearing community for decades. The median literacy rates of deaf high school graduates have languished at a fourth-grade level since the turn of the 20th century, according to the National Center for Special Education Research. Bringing STEM concepts into the mix — the vocabulary for which is limited in standard American Sign Language (ASL) — only gives deaf kids yet another obstacle to success. 

That’s the problem Illinois-based startup ASL Aspire, one of the startups that presented at TechCrunch Disrupt’s Startup Battlefield 200, is hoping to solve with its game-based approach to STEM education. 

The team at ASL Aspire works with deaf scientists and mathematicians who are standardizing STEM-based vocabulary in ASL to create curricula for teachers to integrate into their existing lesson plans. 

ASL Aspire, which officially launched in 2022, is targeting middle schoolers at the start, but is creating curricula for students in kindergarten through 12th grade. Ayesha Kazi, ASL Aspire’s co-founder and COO, said high school students have benefited from the platform, too, as many of them are behind their hearing peers. 

Kazi told TechCrunch that her co-founder, Mona Jawad, got the idea for the company while the two were studying at University of Illinois, Urbana Champaign. Jawad is working on her doctorate in speech and hearing science there.

“[Jawad] worked directly in a lab with deaf scientists, and so she saw that the biggest gap within the language was in STEM,” Kazi told TechCrunch. “Around 10% of Americans are deaf or hard of hearing, but only around 0.1% are in STEM fields.”

During her studies, Jawad noticed that there is plenty of available research on how to help deaf kids learn STEM subjects, but no one had really taken the step to bring those findings from the research world into the commercial world. 

So in 2021, she asked Kazi, her friend who was (and still is) studying computer science, if she wanted to join her in starting the company. And it was one of those, “Sure, what the hell?” moments: a couple of 17-year-old freshmen who didn’t really know what they were getting themselves into, per Kazi’s retelling. 

But since they were still students, they had the backing of the university, which funded pilots and prototypes of their web app and helped get the tech and curriculum into local schools. 

“It was a blessing in disguise that we were able to do those things so early on and be in the school system from day one,” Kazi said. 

In 2023, ASL Aspire completed pilots with five schools, helping around 200 kids, mainly in California. The startup is trying to sell directly to school districts for the farthest reach, a sales process that is difficult at the best of times. 

“The budget window is short, usually from January through March, so trying to get your foot in the door right when it opens up is hard,” Kazi said, noting that ASL Aspire has also had to time outreach to ensure they’ve already presented their value proposition to school decision-makers before that window opens.

The startup, which has raised $400,000 in research grant money, is also working with other educational institutions like the Houston Space Center and the St. Louis Zoo, according to Kazi. 

Next year, ASL Aspire is targeting deaf residential schools in Fremont and Riverside, if all goes well with budget conversations. Kazi also said in the future, the team hopes to expand their game-based learning approach beyond STEM and into all subjects. 

“It’s an uphill battle, but it’s worth it at the end, because you’re not just helping one kid … like at the end of the day, I’m gonna get 2,000 students who will be able to use our app,” Kazi said.

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ASL Aspire STEM教育 聋哑教育 游戏化学习 手语
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