少点错误 2024年11月29日
A Meritocracy of Taste
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本文探讨了利用预测市场或市场机制来改进社交媒体算法的可能性。作者认为,通过将点赞或投票视为一种货币,并根据用户在预测帖子受欢迎程度方面的表现来调整其“货币”数量,可以更好地筛选优质内容。文章提出了一种基于声誉的系统,解决用户“货币”耗尽的问题,并讨论了如何衡量预测的准确性以及如何避免古德哈特定律带来的负面影响。最终目标是建立一个能够区分随机点赞用户和具备良好品味、能够传播优质内容的用户群体的社交媒体平台。

🤔 **利用点赞/投票作为“货币”:** 文章提出将社交媒体上的点赞或投票视为一种“货币”,用户可以用这些“货币”来“竞猜”帖子的受欢迎程度,以此改进算法。如果用户预测准确,则获得更多“货币”。

📈 **基于声誉的系统:**为了解决用户“货币”耗尽的问题,文章建议引入一个声誉系统,用户的点赞权重与其声誉挂钩,声誉越高,点赞权重越大,从而确保系统持续运行。

🎯 **衡量预测的准确性:** 文章探讨了如何衡量预测的准确性,即如何判断一个点赞是否代表着高质量的预测。作者认为,可以将用户群体划分为具有相似互联网兴趣的“小组”,如果一个用户对某个帖子的点赞与该小组其他用户的喜好相符,则认为其预测准确。

🚫 **避免古德哈特定律:**文章强调,为了避免古德哈特定律,即指标被优化后反而失去了其原本的意义,应该避免向用户公开算法的运作方式,例如不显示用户声誉。

👥 **区分用户类型:**最终目标是建立一个能够区分随机点赞用户和具备良好品味、能够传播优质内容的用户群体的社交媒体平台,提升内容质量,优化用户体验。

Published on November 28, 2024 9:10 AM GMT

Epistemic status: the idea it’s not fully fleshed out (there are a bunch of problems that I’m skipping over, the post is meant more as: “has anyone been seriously thinking about this?” and throwing out a starting point, than: “here is a proposal that would actually work”) and I wouldn’t be surprised if either it’s unfeasible or it has already been implemented.

 

I was reading Neutrality and the part about social media struck me: “Or, they use ‘impartializing tactics’ chosen in the early-Web-2.0 days when people were more naive and utopian, like ‘allow everyone to trivially make a user account, give all user accounts initially identical affordances, prioritize user-upvoted content.’ […] — with LLMs, zero-knowledge proofs, formal verification, prediction markets, and the like — can make a better stab at these supposedly-subjective virtues than ‘one guy’s opinion’ or ‘a committee’s report’ or ‘upvotes’?”. I thought “Seriously, why aren’t social media companies doing this already?” (and they might be). The thing that stood out to me was that we could try to use prediction markets, or just markets, to improve the “ALGORITHM”.

The easiest possible way to do it (and that almost definitely wouldn’t work) is to use likes (or upvotes, etc.) as currency, we could give people a certain amount of likes and treat them as “bids” one could place on a given post, if the post does well, you earn more likes. Another approach, that solves the obvious problem of “But what if I run out of likes?”, is to use a reputational system: likes are weighted by the reputation you have, infinite likes finite reputation. There are a couple other problems that need to be solved. First, how do we measure a successful prediction? Second, how can we avoid Goodhart without overcomplicating the system? (Another issue is setting up the right incentives, a paid model probably works better than one based on ads but I’m not sure what would be best here).

Let’s start from Goodhart: the solution is just don’t tell the users what you’re doing. Don’t put the reputation anywhere on the site and you should mostly be fine.

Now, how do you measure a good prediction? First we need to figure out what good is. Personally, I think avoiding to promote all the memetic slop, “like to see the animation” or the random celebrities' news or “funny” videos, would be a decent goal. We want to promote good posts for the right users and not everyone will agree on what is good for them, but we assume companies already know how to solve that (I imagine something like “cluster together people with similar internet tastes”). You can then proceed to measure a good like if it’s a good prediction that other users in the same “tpot” will like the post too.

And assuming everything goes right the result is a social media that can distinguish between users that randomly like most things and users that can act as curators and spread their good tastes.



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社交媒体算法 预测市场 古德哈特定律 内容质量 用户体验
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